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Reader Comments (49)

Posted: Sep 25th 2007 10:15AM samfish said

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Odd choice of a developer, but still great news.

IF it comes with maracas, that is. If it doesn't...that just sucks.

Posted: Sep 25th 2007 10:18AM (Unverified) said

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Oh, too true.

I never got the full experience out of the DC version because I could never find the maracas for a reasonable price.

It would suck if they just used the Wii Remote and Nunchuk.
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Posted: Sep 25th 2007 10:47AM foxhound said

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I *still* can't find them, or when they do pop up on the world's most famous auction site... they're highly overpriced.
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Posted: Sep 25th 2007 10:16AM (Unverified) said

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Cool.

What is Gearbox's past development experience? In other words, are they good developers or do they suck?

And speaking of Dreamcast sequels, we need a Power Stone 3.

Posted: Sep 25th 2007 10:45AM (Unverified) said

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http://en.wikipedia.org/wiki/Gearbox_Software

I think that should ease any doubt in your mind.
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Posted: Sep 25th 2007 10:51AM (Unverified) said

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Posted: Sep 25th 2007 11:12AM Vegeta has a ps3 said

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Gearbox is responisble for the Brothers in arms games. All of those games have been getting good reviews.
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Posted: Sep 25th 2007 11:47AM (Unverified) said

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Gearbox needs to do a new Blue shift and opposition Force.

Anyway I think it is in good hands even when the portable games they did sucked I enjoyed most of their work.
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Posted: Sep 25th 2007 10:21AM (Unverified) said

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I am 90% sure they will at least make wiimote+nunchuck an option for control. Why not, it would work fine.

Posted: Sep 25th 2007 10:25AM (Unverified) said

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Well I'd be fine if it was just an option, but there need to be seperate maraca controllers.

I'm sure that using the Wii Remote and Nunchuk would be better than using just the Dreamcast controller (which is what I had to use to play the first game), but it wouldn't offer the prime experience.
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Posted: Sep 25th 2007 10:28AM samfish said

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They would, but it should still come with maracas. I can't imagine there's any excuse not to include them, since the technology has more or less come down considerably in price in the last 6 or 7 years or however long it's been.

Wiimote & nunchuck would be good for, like, multiplayer duels and stuff, though.

I hope they also include a dual Wiimote option.
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Posted: Sep 25th 2007 11:57AM (Unverified) said

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Packed-in maraca shells for Wiimote and Nunchuk FTW?
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Posted: Sep 25th 2007 12:02PM (Unverified) said

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Better idea: Just use 2 wii motes. No wires, better symmetry, etc. Granted it means it's 2 players max, but considering the arm-swinging, that's not necessarily a bad thing.
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Posted: Sep 25th 2007 12:09PM (Unverified) said

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*mental note: read all replies instead of skimming through next time*
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Posted: Sep 25th 2007 5:47PM Mr Khan said

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Wasn't the old Samba Di Amigo 2p Max anyway?

Maybe it'll just be an option, like the 2 mats mode on some DDRs
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Posted: Sep 25th 2007 10:23AM (Unverified) said

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That makes so much sense. Good show, GearBox, good show. Now if only we could get JSRF and I'll consider losing $250

Posted: Sep 25th 2007 10:31AM (Unverified) said

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awesome

Posted: Sep 25th 2007 10:41AM (Unverified) said

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God dammit, Jody, have you developed a speech impediment or something? Lately, all your posts are ten words or less and you never have anything critical to say anymore. Is this your new wife's doing?
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Posted: Sep 25th 2007 10:50AM (Unverified) said

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im just being lazy

so very lazy!
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Posted: Sep 25th 2007 10:58AM samfish said

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Try some Futurama quotes. That usually revs 'im up.

If I don't make it, tell my wife "hello".

I'd love to stay, but I miss my wife and oxygen.
Yes, we all miss our loved ones and gases...
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Posted: Sep 25th 2007 11:17AM (Unverified) said

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hooray, I'm useful
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Posted: Sep 25th 2007 11:46AM (Unverified) said

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I guess a robot would have to be CRAZY to wanna be a folk singer...
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Posted: Sep 25th 2007 12:29PM BPMOmega XBL PSN Steam said

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Ow! Ow! I'm a genius! Ow! Ow!
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Posted: Sep 25th 2007 1:10PM (Unverified) said

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the professey will help!

ooh, fire indeed hot!
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Posted: Sep 25th 2007 2:01PM hvnlysoldr said

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Futurama quotes are funny.

Don't lie in front of Jesus!
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Posted: Sep 25th 2007 2:17PM BPMOmega XBL PSN Steam said

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I am the greetest! And now I am leaving Earth for no raisin!
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Posted: Sep 25th 2007 10:40AM (Unverified) said

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This would be cool but Why would you really need maracas? Maybe they could use 2 wiimotes, and a maraca attachement?

Posted: Sep 25th 2007 10:41AM Zertoss said

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In b4 Madkatz releases maraca attachments for the Wiimote and nunchuck.

Posted: Sep 25th 2007 10:47AM (Unverified) said

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exactly

And Threepwood your opinion doesn't count because your wife is a gold statue.
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Posted: Sep 25th 2007 11:15AM ill trooper said

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Thank God. An amazing platform for this game. I killed my Dreamcast playing this. Must-buy for me.

Those wondering why you need 'maracas' controllers when you can just use the Wii controller: The maracas actually have beads inside of them and sound like real maracas, likely not something the Wiimote's speaker could replicate the timing and immediacy of.

Posted: Sep 25th 2007 11:24AM (Unverified) said

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It's nice to see Nintendo breaking away from crappy games aimed at kids. Nice.

Posted: Sep 25th 2007 11:38AM samfish said

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This is Sega.
And it's a game about a cute dancing monkey in a sombrero. It's as kiddy as anything else on the Wii, technically.

Actually, it's all ages, but the point stands.
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Posted: Sep 25th 2007 11:47AM (Unverified) said

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You don't like Latinos? You racist, boy?
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Posted: Sep 25th 2007 2:42PM (Unverified) said

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It was sarcasm, honestly. Samba de Amigo will light the Latin fires in a million soccer moms.
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Posted: Sep 25th 2007 11:33AM Obienator said

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Chicks LOVE Samba De Amigo, and since Gearbox is doing it, we'll be killing Nazi's too = Game of the Year!

Posted: Sep 25th 2007 11:50AM (Unverified) said

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Can you Imagine a cute monkey in a sombrero killing nazis with Maracas? that would be so awesome,Halo 3 killer.
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Posted: Sep 25th 2007 11:58AM Obienator said

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OMG TEH MEGATONN!
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Posted: Sep 25th 2007 12:34PM BPMOmega XBL PSN Steam said

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"Can you Imagine a cute monkey in a sombrero killing nazis with Maracas?"

Actually, I was already imagining that before the announcement. Only now the monkey in my imagination has been replaced by Amigo. Awesome.
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Posted: Sep 25th 2007 12:33PM (Unverified) said

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This is great news! I loved the DC version, and I didn't even have the maracas. It was fun as hell with just the controller!

Posted: Sep 25th 2007 1:30PM Lemmiwinks said

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Maraca beads should be one of the few sounds the wiimote speakers can accurately reproduce.

Posted: Sep 25th 2007 2:50PM RotBot said

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I don't see how Gearbox can reproduce the gameplay of the original using only a nunchuck+wiimote combo or dual wiimotes.

Samba de Amigo for the Dreamcast used a sensor pad placed on the floor in addition to the two maracas to track their vertical position. There are a total of six positions at three heights for the maracas to hit. The nunchuck and wiimote can sense the angle at which they are held, but not their position relative to your body. I don't see how it can be done without a separate peripheral.

Since it's only been announced for the Wii and not the 360 or PS3, I can only assume it's going to make use of the Wii controls. I'm worried that the game will be simplified to just left-shake and right-shake, like the minigame in Rayman: Raving Rabbids. I'm not saying the game will suck if that happens, because I loved the music game in Rayman, but it won't be Samba de Amigo.

Posted: Sep 25th 2007 2:58PM RotBot said

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Posted: Sep 25th 2007 7:41PM (Unverified) said

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a) Calibration. The past game was calibrated with the people putting their arms stretched out (The arcade version does this at least). This would allow the Wii to create a relevant map of locations to track.
b) The Wii mote also transmits locational data. With location, location map and angle, the "distance to body" information isn't that critical, or even necessary.

Frankly, I suspect this version would play quite similar to Osu! Tatakae! Ouendan, with no longer just 6 spots to shake at. Still waiting for a Wii version of that game, but if this turns out similar, it's sufficient to get people dancing. (whether people would look idiotic doing so is a different matter entirely)
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Posted: Sep 25th 2007 7:57PM (Unverified) said

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And that article is based on a single assumption:

Arguement) the Wii mote doesn't track height/up/down movement.

Counter Arguement A) In Wario Ware, I recall several games where people shake the Wii mote up and down. Therefore there are accelerometers which can track up-down movement, even if it's not used in other games.

Counter Arguement B) The whole point of accelerators is that they can track directional movement. You're implying that a whole axis of accelerators in missing, when the whole point of the wii mote is to function as a 3D device. In fact, your article does make an allowance to this, but neatly states that he doesn't know if it will fail. Making an arguement where you don't know if it works or not, then saying it will fail because of it, is not exactly the best arguement.

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Posted: Oct 1st 2007 5:54PM In A World said

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Perhaps the 3 heights can be replaced by having the player point the Wiimote up and shake it, hold it horizontal and shake it, and point it down and shake it.
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Posted: Sep 25th 2007 4:57PM D3m0sthenes said

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Cool, I've never played it before, now I can!

Posted: Sep 25th 2007 5:49PM Mr Khan said

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(Shits pants)

yup, thats the only appropriate response to this

Wii is the shining star for former Sega fanboys apparently. Now all we need are another PSO and Shenmue III, then we might as well just start calling it the Segtendo Wii

Posted: Sep 25th 2007 7:59PM (Unverified) said

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You might as well start now, seeing that Mario and Sonic are soon united in the same game..
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Posted: Sep 25th 2007 9:22PM (Unverified) said

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hm

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