Smash Bros. Brawl's Wiimote controls
We've known for a while that Super Smash Bros. Brawl will allow players to choose four different control types when the game releases Feb. 10, but the standalone Wiimote control was the only one that really needed explaining. Today Nintendo posted exactly how the Wiimote controls will work. It seems simple enough ... with practice.
Hopefully Nintendo will have all the control possibilities available to test when they show off Brawl at E for All this week. At this point, we're still expecting to rock it old school with a Wavebird Gamecube controller, but we'll have to see how the Wiimote/Nunchuk combo works. The standalone Wiimote control looks awkward, if only because the grab button is in the middle of the controller and activating the shield requires pushing out your index finger. We'll have a much better idea later this week.
[Via Go Nintendo]
Hopefully Nintendo will have all the control possibilities available to test when they show off Brawl at E for All this week. At this point, we're still expecting to rock it old school with a Wavebird Gamecube controller, but we'll have to see how the Wiimote/Nunchuk combo works. The standalone Wiimote control looks awkward, if only because the grab button is in the middle of the controller and activating the shield requires pushing out your index finger. We'll have a much better idea later this week.
[Via Go Nintendo]











Reader Comments (Page 1 of 2)
FOXHOUND @ Oct 17th 2007 12:04PM
I'd have to agree with the Joystiq crew... wavebird or gamepad'll be used on this end too.
JL @ Oct 17th 2007 12:04PM
Yeah, definitely using Wavebird.
Jerk Face @ Oct 17th 2007 12:04PM
Hmm... might not be terrible if you can still use the shield + attack to grab. And if the up to jump isn't too awkward.
Jerk Face @ Oct 17th 2007 12:08PM
Pushing B from that position might be weird too, though. I'll try it though. It'll be nice to just have the controller in hand without having cords hanging off.
And I'm so done with the wave bird. Ugh. That was SO 2003.
Jerk Face @ Oct 17th 2007 12:13PM
Though in further pondering it.. I still think the trump card will be the classic controller with "A" for jump, "B" for attack and "Y" for special attack. "R" for shield and "L" for throwing items. Hopefully you'll be able to use the second stick for smash attacks too. That would be pretty okay.
Crono (NDF - Knight of the Old School) @ Oct 17th 2007 12:05PM
I think I'll be totally down with wiimote only control, myself.
Word of the street(IDF-Digital Ruler). @ Oct 17th 2007 12:06PM
Waggle the stick and press buttons..Just like Sex.
mr nimblewick (SegaDF - Jogurt Ring) @ Oct 17th 2007 12:18PM
...
Ever actually have sex?
Chameleon @ Oct 17th 2007 12:34PM
kudos, mr nimblewick ... kudos
Word of the street(IDF-Digital Ruler). @ Oct 17th 2007 12:34PM
You?
It was a reference to LK YGO TAS but nevermind,wow though audience.
Word of the street(IDF-Digital Ruler). @ Oct 17th 2007 12:40PM
Nevermind it was a terrible pun anyway by the way yes Chameleon I have but your mum isn't cheap :P
J/K
jimy @ Oct 17th 2007 1:00PM
why do some people bring mothers into their answer when asked that question? Why can't you just give a serious yes or no question?
Sticking to things that matter, I'm staying away from those controls.
waynski1457 @ Oct 17th 2007 12:07PM
eh. ill probably try it, but then go back to the gc controller (of which im buying new ones when this comes out).
and a point of mention: i seem to remember hearing somewhere recently that there will be customizable controls anyway, so even this could be made good. unless of course that was just me...
JL @ Oct 17th 2007 12:20PM
That is the best avatar on this site. It needs a mario hat though.
T3H WICKERMAN (FDF) @ Oct 17th 2007 12:32PM
One of the best twilight zones. Give him a hat you ugly looking human u need corrective surgery to look like us. join us.
Waynski1457 @ Oct 17th 2007 1:26PM
NO CHANGE!!!
lol, jk.
i dont know why i havent thought of that (ive had it since joystiq allowed custom avys). its actually supposed to animate, but i never got around to changing it when it wouldnt. but yea, ill do it.
megaStryke @ Oct 17th 2007 12:08PM
I may use this style a lot simply because it requires the least amount of extra doodads. No Wavebird dongles, no dangling Wiimote off the end of the Classic Controller, etc.
Also, remember that you can customize the button layout in this game, so I'm thinking of sending the taunt button to the back where I can completely forget about it.
Jerk Face @ Oct 17th 2007 12:11PM
Ooh... good idea! (+)
Word of the street(IDF-Digital Ruler). @ Oct 17th 2007 12:14PM
I would change taunt place to grab and viceversa or change Taunt to block then block to grab and grab to taunt.
NintendoFanbot @ Oct 17th 2007 12:16PM
This is a great idea for a quick co-op with a guest, but I can't imagine anyone owning a Wiimote and not a nunchuck.
This will be the first scheme I try out. :D
Mr Khan @ Oct 17th 2007 3:58PM
Every Wii owner has 1 Wiimote and nunchuk, but the others being sold seperately forces them to work this in, so as not to limit the number of people who can enjoy this game's multiplayer
I myself will alternate between Wiimote-n'-Nunchuk and GC controller, the former for single player (relaxation gaming) and the latter for competitive multiplayer
WiNG @ Oct 17th 2007 12:17PM
IGN said they preferred this control scheme, though I don't know how. Personally I am happy to have 4 (!) options for control. I know it will be easier to just hand a wiimote to some newbs and say "1 is attack, 2 is special"
mr nimblewick (SegaDF - Jogurt Ring) @ Oct 17th 2007 12:17PM
I like this, but I'll set 1 + 2 to be grab and leave the d-pad + 2 as smash. I don't want to have to hit minus to grab.
AstroZombie @ Oct 17th 2007 12:35PM
B+2 also works for grab.
kevinski @ Oct 17th 2007 12:18PM
This is my main beef with the Wii Remote: As a standalone controller, its design is horrible. It's pretty much impossible to comfortably use all of the buttons during game play, no matter how you hold the controller. I wish that it was more condensed.
mr nimblewick (SegaDF - Jogurt Ring) @ Oct 17th 2007 12:20PM
You mean like a Star Trek phaser?
Pshew pshew!
mr nimblewick (SegaDF - Jogurt Ring) @ Oct 17th 2007 12:21PM
You mean like a Star Trek phaser?
Pshew pshew!
megaStryke @ Oct 17th 2007 12:23PM
Remember, it's not always going to be held in any one way. If you compromise for one style, you may screw up another. I don't think there could have been a way to satisfy BOTH styles 100%.
REUYL @ Oct 17th 2007 12:19PM
Am I the only one that loves this layout just for its old-schoolness?
Jack @ Oct 17th 2007 12:29PM
Well I got something even more old school if it can work...
http://retrousb.com/index.php?categoryID=80
I'll be using a SNES controller. Now only if they made one for N64. Then I could play the true classic way.
megaStryke @ Oct 17th 2007 12:20PM
From what I've heard, the Wiimote condom cover actually makes holding the controller NES style extremely comfortable. That's another plus.
Also, I never liked pushing up to jump. I always jumped using the X button. Maybe I'll move the jump button to A and then shield to the up direction. The possibilities....
mr nimblewick (SegaDF - Jogurt Ring) @ Oct 17th 2007 12:23PM
The problem with A as jump is that you can't move while jumping.
Unless you have two thumbs on your left hand.
megaStryke @ Oct 17th 2007 12:26PM
I could go OLD skool and assign jump to the 1+2 button combo. That's how you jumped in Double Dragon 2!
NintendoFanbot @ Oct 17th 2007 12:24PM
I haven't got my Wiimote condoms yet. :(
And yeah, this game seems like it will play much more like a sidescroller than previous Smashes.
Howard-the-Duck @ Oct 17th 2007 12:32PM
I like this design, since I'm an NES dork. megaStryke, 2 thumbs up to you for the Double Dragon 2 idea. I'm totally doing that.
vidGuy @ Oct 17th 2007 12:40PM
I have yet to see a control scheme that I'm not interested in. They all look like they have their pros and cons; I'll def being trying them all out when the game finally ends up in my hands.
driven2sin @ Oct 17th 2007 1:02PM
how come no one bashed the PS3 yet on this thread? there's no new control schemes for that
Superstar90 @ Oct 17th 2007 1:06PM
your momma has no new control scheme!!
Vegeta (aka Ska Oreo) @ Oct 17th 2007 2:41PM
oh snap!
eelb @ Oct 17th 2007 1:02PM
i don't have a problem with pressing B when holding the controller sideways- my middle finger rests right beside it anyway.
Superstar90 @ Oct 17th 2007 1:05PM
Well, everyone has a nunchuck and a remote. it's just that some people have 2 remotes (because you get 1 free with wii play). so you can play 2 player without spending more for the nunchuck or classic cont.
Shmil @ Oct 17th 2007 1:12PM
what i'm concerned about is there are 2 ways to pull off a smash attack, direction and 2, that seems standard that allows you to do all of your sideways, down and up smashes, however the 1+2 combo has no direction, so have they added a new stationary smash attack?
Jack @ Oct 17th 2007 1:18PM
No for instance:
If I'm running full speed at you with Mario and I hit "2" I'm just gonna slide into you. But if I hit 1+2 I'm gonna stop running and smash you where I stand.
Shmil @ Oct 17th 2007 1:23PM
ah got it
samfish (MSDF- Nurse Outfit!) @ Oct 17th 2007 1:19PM
I'll probably use the Classic Controller, assuming I can map the movement to the D-pad. The analog sticks on that thing are horrible.
Jack @ Oct 17th 2007 1:42PM
Actually I heard that you can't which is why the Wii's Classic Controller is out the window for me.
kip @ Oct 17th 2007 2:43PM
I'll definitely be using GameCube controllers myself...
Superstar90 @ Oct 17th 2007 1:22PM
WAIT! How do you send the pre-written text messages using this method? Could there be.... VOICE CHAT?!?!?!?!
megaStryke @ Oct 17th 2007 1:31PM
Ooooor... NOTHING!
Sean @ Oct 17th 2007 1:30PM
I want to hear nothing about this game until it comes out. I'm so ticked off that they delayed it.